The film begins with the orcish horde, a military collection of tribal clans. Within the horde we find Durotan, a young orc chieftain, who is accompanied by his wife and their unborn child. The horde, under the command of the warlock Gul’dan, makes preparations and sacrifices needed to cross through a dark portal to escape the imminent destruction of their home world, Draenor. This portal takes them into the world of the seven kingdoms, where live humans, elves, dwarves and other races, and where peace has reigned for many years.
The orcs bring war with them. Upon their crossing, upon the orders of Gul’dan, the orcs begin to wage a guerilla campaign against the humans. As they pillage, they capture villagers for sacrifice in order to open the dark portal again and bring the full extent of the clans into Azeroth and claim the world as their own. Durotan, meanwhile, begins to have reservations about the methods and goals of Gul’dan.
All of the forces of Azeroth, the country the orcs first invade, are put to the test to figure out what is happening and how to stop it. In Ironforge, a dwarfish city, commander Lothar is summoned to Stormwind to discuss the strange attacks and plan how to thwart them. A young mage named Khadgar has found signs of “fell” magic, demon magic, in these attacks. Khadgar recommends they seek out the guardian Medivh.
Will they figure out the truth in time? Even if they do, will they have the strength to fight the might of the horde? These two factions, orcs and humans, collide in “Warcraft.”
When you have a film filled with orcs and humans wielding weapons in a medieval setting, it’s obvious that anyone who doesn’t enjoy fantasy will be turned off immediately. However, there is an in-genre distinction to make. Even with a serious tone, the colorful and cartoonishly-proportioned characters and armor, as well as the generous use of magic, means this film will only appeal to people who not only like fantasy but can also accept the more outlandish elements of this film’s design and storytelling. As much as it might like to be Lord of the Rings, it’s not. I mean, we are talking about magical floating cities, portals the size of skyscrapers, and orange and green orc warriors – each built like the Hulk – after all.
Beyond this distinction, fans of Warcraft, especially fans since the original real time strategy title “Warcraft: Orcs and Humans,” will find the most to latch onto here. The film doesn’t shy away from its lore, and it drops names of people and places so fast that many die-hard fans might have a hard time keeping up.
That isn’t to say that people unfamiliar with Warcraft lore can’t enjoy the film. The film takes place near the beginning of the game lore of the Warcraft series, meaning this is as good a jumping on point for someone unfamiliar to Warcraft as any. The question is, how well do the filmmakers accomplish providing a good and clear movie narrative?
I’m not going to beat around the bush. This film has a lot of flaws. Pacing issues drag it down, especially near the beginning. While there are maybe two good performances, the rest of the acting varies from just fine to very bad. Some plot elements are vague to a fault. The CGI occasionally looks iffy, and the world doesn’t feel particularly lived-in.
Despite these flaws, there are many good things about the film as well. While the pacing is way off, the plot itself is fairly straightforward and understandable, though there are a few points that could have used some more set-up or payoff. Tragedy can and does strike the characters of the film. Sometimes this happens in unexpected ways, and the story doesn’t shy away from violence and consequences.
Durotan is a great character, and we spend a lot of time with him. While the other characters aren’t as engaging as Durotan, many are at least likeable or interesting in their own ways. Lothar in particular nears Durotan in terms of engagement. Also, Gul’dan makes for an effectively vicious villain.
The action is generally strong. The fights feel real, in the sense that the sound direction makes every impact feel weighty and painful.The CGI is obvious, but once you get used to it, it’s actually pretty good, and it only ever interferes with immersion once or twice. Even if you’re never emotionally touched, this is a perfectly good popcorn spectacle.
I enjoyed this film quite a bit – more than it deserves, even. While I might personally buy it as soon as it comes out, I can’t deny that “Warcraft” won’t be worthwhile for most people. In the end, it’s just a…
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